Design patterns in the real world: Flyweight

Quite some software engineers think that design patterns are some overly complicated, mythical, abstract things that bring no practical value to software development. This is unfortunate. In order to prove they are indeed something real, in this (and some upcoming) post(s) we are going to take a look on a few examples on how real software products implement some of the GoF design patterns. The first one to be examined is Flyweight.

Continue reading “Design patterns in the real world: Flyweight”

Programming interviews – observations, tips

For the past 2+ years, I’ve interviewed more than 150 people for different Java positions, from junior to senior+ levels. During these technical discussions, I’ve observed a number of strange patterns repeating over and over again. Some of these are really counter-intuitive, maybe I’ll be talking about these in a different post.

All these interviews were really, really different, but one thing is constant: people get scared once they have to solve a programming puzzle at the whiteboard. I remember how I hated these kinds of tests when I applied to my current company. My reaction was not any different from most of the candidates’ I talk with. The whole thing went like this: I told the interviewer how I hated these exercises, I mentioned how the problems were not realistic and finally, at the end of the exercise I complained about how I missed good old JUnit. As I mentioned, nowadays’ candidates are not very different and I usually understand them. I really thought the puzzle part had to be done to torture people, who already happen to be freaked out as hell, with their pulse above 180, and can’t even stop sweating.

Continue reading “Programming interviews – observations, tips”

Java 8 HashMaps, Keys and the Comparable interface

/**
* This post is intended to be a 101 quickie for the less experienced.
* It does not provide new or innovative ways of solving a certain problem,
* just summarizes a topic the way I see it.
*
**/

OONO1YLNOY

Java 8 is coming with a lot of improvements/enhancements compared to the previous version. There are pretty many classes that have been updated, HashMap -as one of the most used data structure – is no exception. In this post, we are going to discover a new, important feature that Java 8 brings to us in case of hash collisions.

Continue reading “Java 8 HashMaps, Keys and the Comparable interface”